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RTS Building


This building fits into an the AX Risen RTS Game in which there are 3 factions. My faction is the one of the SKA: An underground civilisation made up of rodents that live of off the scraps from the other factions. The shape language was set to be triangular and the colours were set to mainly be in the reds and oranges.
Pipeline




The pipeline for this project was modelling in blender, texturing with tiling, trim and unique texture sets in Substance Painter, animating in Blender and implementing in Unity.
Wireframe

~2k triangles

~5k triangles

~8k triangles





Textures
5 texture sets where each set is 512x512 resolution. I made 2 unique sets, 1 trim set and 2 tiling sets.
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