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Angler Fish Cart

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In this project I dived into my interest of body horror by combining a cart with something organic like an angler fish and tried to push the fleshy elements with the tongue, the beating heart as an engine and arteries as exhaust pipes.

Generally, I am very happy how it turned out, but there are still quite a lot of things that I think could be improved. 

Pipeline
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This project had the same pipeline as the security robot, so same old modelling in Blender, texturing in Substance Painter, animating in Blender and presenting in Unity.​

Wireframe
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~30k triangles

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Animation Rig

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Textures

1 texture sets with a 2048x2048 resolution. Custom baked ambient occlusion, varied roughness map and a clean folder structure for all the materials.

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