Game Design Prototype
Game Play



In this prototype, you trial and error your way through upgrading your lawn! You document your findings in your herbarium. It's a small educational experience of making learning about biodiversity and plants fun!
What went well:
In the beginning, this project was a paper prototype. This was a really fun process as it let me experiment and iterate fast without needing to worry about coding it. Play testing this with players was really fun as well, as I was able to narrate the entire thing, give a lot of nuance on how the plant was doing and how it affected the lawn.
What do I know for next time:
The transition from the paper prototype to a digital one did give me troubles, as a lot of the personal notes I threw in during the play tests weren't possible anymore. Additionally, a lot of the systems were more difficult for me to implement than I expected. So in the end I mainly focus on the feedback of the plants on how well they are doing and left out some other systems that I had in the paper prototype.
